This won't be the case for Chalice, which, despite playing only a bit part in the 100-card format, is a staple in Vintage and Legacy and even a strong sideboard card in Modern
Harmless effects like changing a creature's color or tapping/untapping it works just fine
This is a five-mana white enchantment that reads: If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with Flying and Vigilance are created instead. Basically, if you were going to make a 1/1 Goblin token, for example, you would instead make a 4/4 angel with Flying and Vigilance
As such, my attacker gets destroyed before it can deal its own damage and, thus, kill its blocker
Still a strong Elf card, and one that has retained the same artwork across its many printings
Any deck can benefit from dropping it on turn four, grabbing a land for the battlefield, and then passing the turn