The exception to this has been a number of special Secret Lair drops which included several mechanically unique cards that have yet to make an appearance in the regular game
Rule #1Some Complexities are Invisible to Inexperienced Players When trying to understand what matters to less-experienced players, the following appears to be true: Comprehension Complexity Board Complexity Strategic Complexity Novice players notice comprehension complexity immediately, because their main goal is making sure they understand what their cards do
Among the legendary creatures in Aetherdrift, there are new mechanics, speedy casting costs, and gods that have never before been seen in the game
Of course, I expect most fans picking up these booster boxes have no intention of cracking them open
The Beginning Phase is divided into three steps: Ready, Set, and Draw
It's very much akin to War of the Spark --that "spark" referenced is the same as in Aetherspark