Getting a little group together to draft means you can all walk away with some new Commander cards, and have a great time just playing the game and drafting
I even run Dramatic Reversal (a steal at $1 for foils considering how much competitive EDH players love this combo) in case I need to go off without Paradox Engine
Either way, this seems like it will often be a two-for-one that forces your opponent to deal with it before burning your face, and making them essentially "discard" two burn spells is a pretty big deal
Another issue: Theres a grand total of six non-blue creatures with the KLOS typings, so Morophons cost reduction and flexibility as a five-color commander mostly goes to waste
There's not a more wholesome character we could think of to be on our side than Pooh
Maybe a little too mean, so we had to make it play a little nicer. By definition, the group slug player can quickly become the persona non grata of a Commander game, in part because the engines behind these strategies often rely on enchantment cards to establish their ruthless game plan