It can swap itself out using Super Deep Dive to make up for its hefty Retreat Cost of five
If your mutated creature leaves play and then comes back (say, due to Thassa, Deep-Dwelling), then the cards in the pile come back into play as new, separate creatures
Shield of the Millennium Dynasty X EARTH Level 5 [ Warrior / Effect ] ATK 0 DEF 3000 Cannot be destroyed by Spell/Trap effects
Card draw on both sides of a card, of course
Spell & Trap Zone Spell & Trap Zones ( Mah & Torappu Zn "Magic & Trap Zone"), formerly Spell & Trap Card Zones ( Mah & Torappu Kdo Zn "Magic & Trap Card Zone"), are the 5 Zones in which Spell and Trap Cards can be placed on the field (except Field Spell Cards, which are placed in the Field Zone)
Pokemon TCG Pocket s second Promo-A event began on November 29, spotlighting Venusaur as the featured card