Most of the time you can resolve your spells and Prowess triggers in such a way to target your own creature and have it survive, but no need to take that chance if you dont have to
With this ability, itll instead target a permanent for each other opponent or that opponent themselves
Old Magic cards can be valuable, but age alone does not guarantee a high price

Acridian Albino Troll Avalanche Riders Basalt Gargoyle Bone Shredder Chupacabra Echo Citanul Centaurs Cradle Guard Crater Hellion Deepcavern Imp Deepfathom Echo Deranged Hermit Didact Echo Drach'Nyen Echo Inspector Echo Tracer Echo of Death's Wail Echo of Dusk Extruder Firemaw Kavu Flamecore Elemental Ghitu Slinger Goblin Marshal Goblin Patrol Goblin War Buggy Hades, Sorcerer of Eld Hammerheim Deadeye Henchfiend of Ukor Herald of Serra Hunting Moa Karmic Guide Keldon Champion Keldon Vandals Lightning Dragon Mogg War Marshal Multani's Acolyte Old Fogey Orcish Hellraiser Pouncing Jaguar Radiant's Dragoons Rakdos Headliner Raven Familiar Ring of Gix Shah of Naar Isle Shivan Raptor Simian Grunts Skizzik Surger Soul Echo Stangg, Echo Warrior Stingscourger Subterranean Shambler Tectonic Fiend Thick-Skinned Goblin Thran War Machine Thran Weaponry Ticking Gnomes Timbermare Uktabi Drake Urza's Blueprints Viashino Outrider Volcano Hellion Vug Lizard Winding Wurm Yavimaya Granger

An indestructible 6/7 enchantment creature that costs three generic, one green, and one white, she rewards casting creature spells with letting you tutor for a forest or plains land
Jeskai Control Out: In: Nothing super-groundbreaking in this matchup