New dungeon cards task players with traveling each turn to give themselves buffs or summons, adding new mechanics for whole new layers of strategy
Blue cards like Multiple Choice, Diviner's Portent and Ugin's Insight all reward players for paying lots of mana or controlling a costly permanent on the battlefield.
The card finally made an appearance at Pokmon League tournaments in 2011 as a crosshatch holofoil with a PLAY
As a result, the card sees play in Burn decks across a range of formats, including Standard, Modern, and Legacy
Red has a number of great enchantments that feature everything from double or even triple damage, all the way through to cheating creatures into play
Id probably try next time, my only concern is that the 700MB psd file seemed to be too much for GIMP