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As mentioned, removing -1/-1 counters is incredibly strong with persist
It needs to be something I haven't built around already, nor something that's so uber-common that you'd be bored (unless I have a unique Abe-ish take on it)
It has a strong proactive gameplan, enough card selection from Ancient Stirrings and Whir of Invention to consistently execute that plan, and two great pieces of protection in Welding Jar and Spellskite, so artifact removal like Abrade and Ancient Grudge is typically inadequate
Theres even a case to be made that having the creature here blend almost seamlessly into the background makes it possible for the art to catch you unawares for real when you look through your cards later
By packing your deck with legendary lands and select legends like Odric, Lunarch Marshal, you get to share keywords among the team and hit in for big damage, while protecting Dihada with chunky flyers