Planeswalkers can have indestructible that protects them from destroy effects, but they can still be removed by losing all their loyalty counters, being exiled, being sacrificed, or being sent to a different zone
Become the Avalanche Say you manage three creatures where their power matters, Become the Avalanche drew you three and got you at least +3/+3
Not every card has to be hyper-powered, and though Omenpath Journey is a little slow for the highest power tables, itll be good enough at mid-power tables to see play
Not only are the rarest cards from this era the most valuable, but theyre also the trickiest to identify
Equipping that to Steiner on turn three and swinging with a 4/3 Double Strike, Trample, Lifelink is no joke
Typically, they are offensively efficient but defensive liabilities, like too many All-Star NBA guards