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We'll flag it if something looks off before it goes to press
Sure, it might not stick around more than four turns because of the cumulative upkeep, but during that time the common Forces would eagerly serve up a healthy dish of twelve to sixteen damage unopposed
It could also pair nicely with a new legendary card called Bambi: Little Prince
Goblin King is a classic: It simply gives all other Goblins +1/+1 and Mountainwalk
In this deck in particular, I recommend leaning heavily on creature-based ramp so we can take advantage of creature synergies: abilities like Duskwatch Recruiter, Domri Rade, and Lurking Predators become much more consistent card advantage if we have a high creature count