Red/GreenDeck: Creatures(24)
As this effect can be used to target any player, this makes it a solid inclusion in decks aiming to win through milling opponents, as well as within self-mill decks that aim to access sizable graveyards
Say you've got 10 Squirrel tokens
This card is especially great in reanimator decks since it lets you fill your grave with powerful reanimation targets without the downside of losing your Animate Dead and Reanimate
This actually came as a surprise to me, as conditional mana ramp that adds extra hoops to jump through beyond having fewer lands than your opponent is almost always unplayable, but when that hoop is take this creature off the battlefield, and the reward is both ramp and potentially filling your hand with any land with the Plains subtype, the results are surprisingly effective
This is one of the classic "shut down" cards in Red for casual gaming and get ready to use it as a tool