This could be a game changer
![one piece card game ace Portgas.D.Ace [Alternate Art] OP13-002 - Carrying on His Will OP13 [LEADER] [Near Mint] lack 500 Years in the Future Singles Playmat and Storage Box Set](https://meccha-japan.com/452600-large_default/playmat-and-storage-box-set-portgas-d-ace-one-piece-card-game-2022.jpg)
Heres the original decklist: Forces of the Imperium View on Archidekt Commander (1) 1 Inquisitor GreyfaxInquisitor Greyfax Creatures (30) 1 Arco-FlagellantArco-Flagellant 1 Assault IntercessorAssault Intercessor 1 Bastion ProtectorBastion Protector 1 Belisarius CawlBelisarius Cawl 1 Callidus AssassinCallidus Assassin 1 Celestine, the Living SaintCelestine, the Living Saint 1 Commissar Severina RaineCommissar Severina Raine 1 Company CommanderCompany Commander 1 Cybernetica DatasmithCybernetica Datasmith 1 Epistolary LibrarianEpistolary Librarian 1 Grey Knight ParagonGrey Knight Paragon 1 Inquisitor EisenhornInquisitor Eisenhorn 1 Marneus CalgarMarneus Calgar 1 Neyam Shai MuradNeyam Shai Murad 1 Primaris ChaplainPrimaris Chaplain 1 Primaris EliminatorPrimaris Eliminator 1 Redemptor DreadnoughtRedemptor Dreadnought 1 Sanguinary PriestSanguinary Priest 1 Sicarian InfiltratorSicarian Infiltrator 1 Sister HospitallerSister Hospitaller 1 Sister RepentiaSister Repentia 1 Sister of SilenceSister of Silence 1 Space Marine DevastatorSpace Marine Devastator 1 Space Marine ScoutSpace Marine Scout 1 Thunderwolf CavalryThunderwolf Cavalry 1 Triumph of Saint KatherineTriumph of Saint Katherine 1 Ultramarines Honour GuardUltramarines Honour Guard 1 Vanguard SuppressorVanguard Suppressor 1 Vexilus PraetorVexilus Praetor 1 ZephyrimZephyrim Instants (6) 1 And They Shall Know No FearAnd They Shall Know No Fear 1 Deny the WitchDeny the Witch 1 Entrapment ManeuverEntrapment Maneuver 1 MortifyMortify 1 Swords to PlowsharesSwords to Plowshares 1 Utter EndUtter End Enchantments (4) 1 Birth of the ImperiumBirth of the Imperium 1 Defenders of HumanityDefenders of Humanity 1 Reconnaissance MissionReconnaissance Mission 1 The Flesh Is WeakThe Flesh Is Weak Artifacts (14) 1 Arcane SignetArcane Signet 1 Commander's SphereCommander's Sphere 1 Everflowing ChaliceEverflowing Chalice 1 Inquisitorial RosetteInquisitorial Rosette 1 Knight PaladinKnight Paladin 1 Mind StoneMind Stone 1 Reaver TitanReaver Titan 1 SkullclampSkullclamp 1 Sol RingSol Ring 1 Talisman of DominanceTalisman of Dominance 1 Talisman of HierarchyTalisman of Hierarchy 1 Talisman of ProgressTalisman of Progress 1 The Golden ThroneThe Golden Throne 1 Thunderhawk GunshipThunderhawk Gunship Sorceries (8) 1 Collective EffortCollective Effort 1 Deploy to the FrontDeploy to the Front 1 ExterminatusExterminatus 1 Fell the MightyFell the Mighty 1 For the EmperorFor the Emperor 1 Hour of ReckoningHour of Reckoning 1 Launch the FleetLaunch the Fleet 1 Martial CoupMartial Coup Lands (37) 1 Arcane SanctumArcane Sanctum 1 Ash BarrensAsh Barrens 1 Choked EstuaryChoked Estuary 1 Command TowerCommand Tower 1 Darkwater CatacombsDarkwater Catacombs 1 Dismal BackwaterDismal Backwater 1 Evolving WildsEvolving Wilds 1 Exotic OrchardExotic Orchard 5 IslandIsland 1 Memorial to GloryMemorial to Glory 1 Path of AncestryPath of Ancestry 8 PlainsPlains 1 Port TownPort Town 1 Prairie StreamPrairie Stream 1 Scoured BarrensScoured Barrens 1 Skycloud ExpanseSkycloud Expanse 1 Sunken HollowSunken Hollow 7 SwampSwamp 1 Terramorphic ExpanseTerramorphic Expanse 1 Tranquil CoveTranquil Cove Where to Begin The face commander for this deck is Inquisitor GreyfaxInquisitor Greyfax
![one piece card game ace Portgas.D.Ace [Alternate Art] OP13-002 - Carrying on His Will OP13 [LEADER] [Near Mint] lack 500 Years in the Future Singles Playmat and Storage Box Set](http://wulfgaming.com/cdn/shop/files/Main_fd77e72a-6a55-4ec3-9aa9-851701cfd522.jpg?v=1748991450&width=1024)
If you find that you are losing to specific strategies, you can swap one of your nine slots for a more relevant card without breaking the internal logic of the decks structure
Silverquill, the Disputant Silverquill, the Disputant gives casualty 1 to your instant and sorcery spells, which is pretty powerful, considering that you can sacrifice a token to double any spell effect
mana base I will err on the side of caution and play at least 16 lands of which I never include more than one colourless land and one land that comes into play tapped
Return Lands to Hand Multanis land-returning ability works quite nice with double-faced cards like Bala Ged Recovery you may have played early on as a land but are more useful as spells later