I wouldnt suggest this for decks with commanders that have a mana value below four, but otherwise, it really strikes a balance between the Ad Nauseam and Sign in Blood effects
So, since were technically at the tail end of week one instead of still looking forward to it, lets take a look at what the early results showed
On average RDW will have to spend one mana per card which will do 2 damage (including lands that is, the spells alone have a slightly higher mana cost and average damage output but it is easier to work in whole numbers and so the inclusion of the lands makes it so near to 2 damage for 1 mana you can forget the fractions)
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The realities of the card content itself can also affect choices
There's pretty decent odds that if you're playing a Reanimator strategy, you're likely including some amount of sacrificing into your deck