As we evaluate possible changes, we have several core pillars: All players should have access to all core elements of the game solely through play, but spending money can accelerate that access
As double-faced cards were a new thing (and thus required some player education for how to use them) and "dark transformation" was our theme, I felt it was important to only use transforming double-faced cards in original Innistrad block
Faceless Haven is essentially worth splashing for in every monocolor aggro deck, and the Battle for Zendikar cycle of Shambling Vents / Needle Spires / Hissing Quagmire / Wandering Fumarole / Lumbering Falls saw widespread play during its time in the format
Your opponent can make you return Tuners and/or Ritual Monsters from your GY to your hand whose total Levels exactly equal 6 to negate this effect, otherwise this card's ATK becomes 0 until the end of the Damage Step, also your opponent takes all battle damage you would take from that battle
Its all lighthearted fun and I shouldnt feel the need to log into it more than twice a day anyways
Alesha is very strong at the reanimating fun times