Even when Vintage games moved into the Yawgmoths Will era, Mana Drain continued to play a key role, being one of the pillars the format was built on
Those types of triggers need to exist on the battlefield in order to work
Very nearly a 9.5/10 card, certainly something I am never leaving out of my deck if I am black
Note that there's no timing or per turn limit on the sacrifice ability, so you can make tons of counters, but you only get one Food per combat
Windfall (T1, Ext, S, Block) This card seems fair on the surface, but ends up being completely asymmetrical in practice
This is especially true on threshold mechanics because getting the right combination of factors is all about setting the tension level in the right place