Then it's just a weird 4/4 for 5 that does an exile until trigger
Commander creatures you own have At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owners control
Aggressive mulligan to Ancestral Visions is quite the counter productive measure
The fabled golden city would give the first faction to control it an upper hand in the perpetual conflicts on the plane, although in truth much of the legendary power of the city came from the Immortal Sunan ancient artifact powered by the Planeswalker spark of Azor
It may not be sufficiently different in performance, feel, nor even cards included, to merit another article on the matter so I thought I should at least mention it here
Big Discounts Many of the games mistakes and splashiest cards can be found in blue