Its essentially a three-power creature for two mana that doesnt die to Shock, all of which are pretty good stats
This absurd legend is not only the best Goblin Commander in MTG by far, but one of its best Token Commanders, too
To give perspective, one of the stronger attacker in the game at the time, Hitmonchan, was able to deal 20 or 40 damage max at a cost of three Energy, thus taking several turns to KO Chansey and Charizard
Sanctum Weaver and Miraris Wake are kill on sight, and who even has a Serras Sanctum these days
Commit // Memory Commits an overpriced counterspell and Memorys an expensive wheel, but together they offer a lot of utility on the same card
Getting to burn each opponent every time you cast chonkers from your hand is some serious end-the-game energy, and Im here for it