Today, we will be evaluating each of the legendary creatures that premiered in Magic the Gathering: Commander aka Commander 2011 based on their reception at the time, how they created or supported an archetype, and answer if they maintained any sustained usage
These Pokmon cards are harder to use but have some awesome attacks and effects, so if you want to put in extra the effort for a cool payout, Dragon types a sure-fire way to go
I also predicted Yuna would help with summoning creatures, which she does on both her cards, and that Aerith's sacrifice could be respresented with a death trigger of some sort
Hatebears provide interesting decision points not only during gameplay, but during deckbuilding
The synergies exist, but that doesnt make me want to do it
This is synergistic with the "flashback" and "jump-start" mechanics found in recent Magic sets (see "Preview: 'Magic: The Gathering - Ravnica Allegiance'")