You could just go whole-hog and take an extra turn instead
But if you have a way to perpetually add more counters to it, or even better, prevent any counters from being put on in the first place, Crack in Time will never have to be sacrificed
Lead Generation Sviluppiamo strategie di lead generation per acquisire contatti qualificati in linea con il tuo target
Illustrated by Jehan Choo Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Not Legal Brawl Not Legal Legacy Legal Comp
Incubator tokens enter the battlefield with the +1/+1 counters already on them, so if, say, you are controlling your opponents turn, theres no window for you to transform their tokens before the counters are on them
Mine is more into 'different game every time' so we're pretty light on tutors, and at least personally I do a big spread of effects that are 'cool' rather than focusing on the one win con