While the Imperium of Man are certainly not the good guysnobody is, in Warhammer 40,000they are a pretty good representation of order
How much play this will see once it rotates out of Standard remains to be seen, but as of now, it's one of the best adventure cards in MTG
Are there any options that we missed
Even though the conditions and text boxes are a bit unwieldy, its obvious that WotC had very specific goals for this cycle have them be explicitly good at defending players rather than forcing through quick wins, and have them be color-bound so theres some signal to the opposing player what is possible
The Enigma Jewel / Locus of Enlightenment The Enigma Jewel is an activated ability build-around for only 1 mana, and its very easy to put into your decks and play
Those bigger things slots appear very flexible depending on who builds the deck, but a lot of the good options are other Wilds cards: Beanstalk Wurm and Blossoming Tortoise for ramp