There is definitely a point where you put enough stats on a vanilla card and it becomes worth playing
While only some can be turned into Ink this way, and the color used is irrelevant, this creates an interesting dynamic where you've got to weigh up giving away cards or saving them for later
If you want fun pack opening with chase-card potential, also consider The Lost Caverns of Ixalan, Outlaws of Thunder Junction and older high-interest sets when pricing is sensible
I was provided two of these decks to ensure I could play against members of my family for this review.) After drawing a card, players can add one card from their hand to their inkwell, the currency system that grants the opportunity to permanently bury a card to increase spending power to put cards into play
Along with this theme seems to be a definite focus on pirates and characters with unusual seafaring qualities
Plus, theres the silly ability of being able to have up to 99 copies of the Dalmatian Puppy Tail Wagger card in your deck