13 Enchantments One of the major card types in Magic, Enchantments most often come in the form of those that provide a static effect, or auras, those that augment another permanent
If theres another good early ramp spell that would enable this on turn 3, then perhaps
Its currently trending at a very reasonable price point of $5, but its utility in every SOS-themed deck makes it a safe bet for future growth
The sacrifice ability occasionally came in handy, guarding against mass removal even though it was never the primary motivating factor, and it was hard for decks running him to justify keeping the necessary mana untapped until very late in the game
Clones take many forms, pun fully intended, but the traditional use of the name refers to shapeshifting permanents that either enter the battlefield as copies or copy something else at a later time
With so many fantastic choices, there's almost certainly a valuable Snorlax card for you