A card with water damage can only be sold as Poor (PR) under the following acceptable conditions: POOR The card may be slightly warped or bent, but it must still fit in a sleeve without risk of breaking or crumbling.The surface may have water spots or stains, but it must not be completely faded, discolored, or missing parts
The card itself doesn't boast any special traits or abilities, but is classified under Emerald ink
While Buried Alive could easily have taken this slot, it lost out on the fact it only does creatures, and at sorcery speed
But that +1 ability does very little and it takes a hair too much time to reach the others
Whether you play one, the other, or both, your Adventure deck is very likely to be aggressive at least all the current builds are and its going to be more resilient than most aggro decks, because both the build-arounds provide card advantage and the Adventure mechanic is in itself a source of it
As a Rampant Growth on feet, it's very good for several situations, and was played in every Green deck in Standard, as well as many decks through today