So without further ado, lets get squirrely
These properties derive from commonplace associations with the colors themselves, and from the practical considerations of creating good gameplay
Whichever adventure you choose, know that you can close the book on your commander game with the power of this storyteller
This means it's very good in decks where you roll multiple dice per turn, either via attractions, spells, or abilities
You draw cards, but the cheaper cards perpetually get youll lose 1 life when you cast it. Perpetually is so simple that lots of digital cards have it, and it can even be used in conjunction with other mechanics like boon and intensity
You can do all sorts of shenanigans with this card, like spend your mana and untap your lands or reset cards like Gemstone Mine