While these decks aren't going to be competitive against seasoned players, they're effective enough to show what makes for good synergy and basic combos
I wish it were a little cheaper because that would make it a more efficient and powerful card, but I think its already well-balanced
Rishkars Expertise: 2 spells for the price of 1 8
Granting a creature a stun counter isnt the strongest deterrent, but when players have other decisions for attack targets, this small but relevant downside comes up a lot, especially in early turns
Slow-developing cards (like effects which count cards in your graveyard) are viable in any deck, even without great supporting synergies
Navigating through the combat/removal math involved to keep your board presence advantage over your opponent's during the midgame requires almost perfect execution of dealing with the Genie or Elsa before and opposing Belle comes down