If that player doesn't pay for all of them, the spell will be countered
This deck has a few different ways to search up its various lock pieces: Because this deck has some card overlap with Lantern Control, people like to draw a lot of parallels between the two
But what is it, and how is it different from a regular foil
There are so many +1/+1 counter synergies these days that its incredibly easy to make an oppressively powerful deck with that strategy, and I personally dont like the mental energy required to keep track of all the various triggers those strategies accumulate on the battlefield
So long as theres a player on your right, youre good to go
If youre like me and havent sat down to play Commander with a pod of strangers in a decade at least, and youre happy with how your regular games are going, dont bother