At the end of the Damage Step, when this card that was Tribute Summoned by Tributing an "Ancient Gear" monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster
Thought Scour puts a random card into your hand, Opt lets you choose a known card or the mystery box, Sleight of Hand is the same two-card choice with an open mystery box, and Serum Visions lets you keep both or neither of the two cards you see
And when this card is destroyed, you can summon another monster from your hand
As for the disadvantages when you miss, I think it's a constraint that makes you more defiant in a gambling deck that doesn't deploy much and doesn't beat
Erode Sitting around $4.00-$5.00 right now with over 5,000 sold
Tricontinental: Institute for Social Research, 2024