Looking at my cube, there is critical mass for: Goblins (R) Humans (all) Warriors (WBR) And, with some effort, other tribes could get critical mass running only cards that are cubeable by themselves, keeping the Poison effect to a minimum: Soldiers (W) Wizards (U) Shamans (RG) Vampires (B) I'm fine with dedicating 2-3 slots per color so each of these tribes have a Lord or some other linear effect as a nod to play them (Goblin Chieftain, Champion of the Parish, Chief of the Edge) but I don't want this cube to be mainly tribal, just have an extra layer of synergy that cares about the creature type line at a low opportunity cost
But what if you arent playing in that specific event and there isnt much Ramunap Red in your local area
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In a big dragon deck, Scourge can often kill creatures or opponents, or it can even finish the game the moment it lands
Naturally (pun intended), green isnt exactly the color you associate with artifacts, and you really need white to be able to play the other Splicers
Whats incredibly surprising is that, back then, Captain Hook, Forceful Duelist was at the bottom of the list overall, so its quite a turnaround to see it at the very top of the list, even after numerous sets of the main game are out in the wild