Crew 2 Starting with the player whose turn it is, each player in turn order chooses two nontoken, non-Vehicle creatures they control, then all the creatures chosen by all players are exiled at the same time
Being an instant is what tips this card into being pretty nice
This card will work best with commanders that incentivize you to go wide and make tokens, and you can cast a commander, become the monarch, and equip the Crown to a creature in the same turn
It may be broken, but its far from benign. Stenn Illustrated by Olivier Bernard Standard Not Legal Alchemy Not Legal Pioneer Legal Historic Legal Modern Legal Brawl Legal Legacy Legal Comp
Emet-Selch is a transforming card, meaning he has two sets of abilities that can be used, though once he's been transformed he can't go back
The bad news is, it isn't always useful, and this card is pretty bad apart from that