Every time you discard a card, you get to choose a new benefit: You draw a card, make a Treasure, or drain your opponents
My Top 10 Cards for Assassins Creed The newest Universes Beyond entry is a small set that was purportedly designed with Modern in mind, but I cant help but feel like much of the card design deliberately appeals to Commander players
They often forego mid-game 4-drops and 5-drops to load up on early ramp spells and late-game closers
If an opponent creature is reduced to 0 toughness through his ETB (Enter the Battlefield) effect, they'll die, adding another +1/+1 counter to Sephiroth
When its alliance ability triggers, it will give itself a +1/+1 counter
Limited Resources is a long-running podcast talking all things Magic: The Gathering, and if you want to go real deep, JudgeCast is a deep dive into Magic rules for Magic judges, the officials who run tournaments