Combine this with the relatively weak instant removal and some of the Ninjutsu incentives (getting to that later) and you get a format where blocking and not blocking are both bad
Even if we ignore the infinite mana win condition, Oona, Queen of the Fae is still very much worth playing
All you really have to do is avoid anything with global land destruction, no repeatable extra turns, dont intentionally get any 2-card infinite combos, and you cant have any game changer cards
Vito, Thorn of the Dusk Rose was made for casual Commander appeal: Sanguine Bond + Exquisite Blood is a classic Commander combo that has remained popular for nearly a decade now
Since then, the waters have remained quite still
We were left with sixteen basic lands, one for each game entry, and that made me really happy