Gallery and List of Jump-start Cards Beacon Bolt Chemister's Insight Dihada's Ploy Direct Current Gravitic Punch Maximize Altitude Maximize Velocity Niv-Mizzet, Supreme Quasiduplicate Radical Idea Risk Factor Sonic Assault Start the TARDIS Best Jump-start Cards Gravitic Punch Gravitic Punch isnt a card that would go in every deck, but it can be good in the right situations
Full tutorial for how I made this available [here] on Patreon
Ready for Ramp With the ability to play accelerators starting from turn one, Dinosaurs are built to ramp into their larger threats
The set also includes cardboard boxes to prevent folding
This way, you can still play fight without having to worry about a win condition
Youll also receive: 2,000 gold 5 Jump In Tokens 5 booster packs of Foundations 5 sleeves Id also like to point out, if you click on the gear icon and pull up the Options screen and select the Gameplay button, it will pull up a screen that shows some handy keyboard shortcuts you can use while playing the game