Outside of this, a card like Finders Keepers with its staggering three-card draw may find a place in some competitive decks
We also get a glimpse at the Megabot item that allows you to banish items or damaged characters
Yoni Skolnik, the early vision design lead for the set and an avid fan of FINAL FANTASY VI, noted that the game is divided into two acts and pitched the idea of focusing more on the World of Ruin in the second half
Ah, finally, a good green card
The cycling duals are most useful in decks that care about cycling or drawing lots of cards, though they have the extra benefit of basic land types, so they can be used to get bonuses from cards like Karametra and Nissa, Who Shakes the World, both of which care about land types but not basic lands
Throw in the existing issue of many players being uncomfortable with Universes Beyond being part of Standard, to begin with, and theres potential for a mass exodus out of the format come June