You control the effect, so you use it on your turn, which lets you play cards like sorceries and creatures and even drop a land

Elemental Mascot Elemental Masterpiece Elemental Summoning Emberwilde Caliph Enigma Drake Enthusiastic Mechanaut Epic Experiment Eris, Roar of the Storm Eruth, Tormented Prophet Essence Backlash Etherium-Horn Sorcerer Exalted Flamer of Tzeentch Expansion // Explosion Expansion // Explosion Experimental Overload Expressive Iteration Farideh, Devil's Chosen Fearless Swashbuckler Fell Beast's Shriek Fevered Visions Firemind's Foresight Firemind's Research Firestorm Hellkite Firkraag, Cunning Instigator Flame of Anor Flaring Cinder Fluxcharger Frenetic Efreet Frenetic Sliver Frost Fair Lure Fish Frostburn Weird Frostcliff Siege Gadget Technician Galazeth Prismari Galvanic Iteration Gandalf the Grey Gandalf's Sanction Gelectrode Ghyrson Starn, Kelermorph Gitaxian Spellstalker Glacial Dragonhunt Gleaming Geardrake Goblin Electromancer Goblin Flectomancer Goblin Test Pilot Hawkeye, Avenging Archer Heaven Sent Herald of Kozilek How to Keep an Izzet Mage Busy (playtest) Hustle // Bustle Hypersonic Dragon Hypothesizzle Ian Malcolm, Chaotician Iceman and Firestar Idris, Soul of the TARDIS Ill-Timed Explosion Improbable Alliance Inside Out Inspired Skypainter Intruding Soulrager Invade the City Invasion of Kaladesh Invasion of the Giants Invert // Invent Invert // Invent Invert Polarity Invoke the Firemind Ionize Iron Lad, Young Avenger Iron Man, Master of Machines Iron Man, Titan of Innovation Izzet Charm

A jaw-dropping $100,000
However, Yanmega ex and Bastiodon are other options you can pursue if you want to have a better deck in Pokmon TCG Pocket
This was further enhanced with a new version of Vaporeon in the Mythical Island expansion and again by several useable cards in the Space-Time Smackdown
When I narrowed I considered whether or not a card could simply be jammed into any deck and improve it without much of a synergy cost