Deathbringer Regent [Dragon]: A great play in commander
Squall, SeeD Mercenary Squall, SeeD Mercenary is in excellent knight colors and has a powerful mini-Sun Titan effect that works perfectly with Orzhov cards
Treat cards like Rishkar's Expertise and Return of the Wildspeaker as last resort ways to refuel an empty hand, not as must-play cards once you have the mana
Once Technodrome is attacking or blocking, lowering its power won't cause it to stop attacking or blocking
Copying it lets you solve multiple problems or gamble twice, depending on your mood
Hour of Reckoning Launch the Fleet Martial Coup Enchantment (4) Birth of the Imperium Defenders of Humanity Reconnaissance Mission The Flesh Is Weak Artifact (14) Arcane Signet Commander's Sphere Everflowing Chalice Inquisitorial Rosette Knight Paladin Mind Stone Reaver Titan Skullclamp Sol Ring Talisman of Dominance Talisman of Hierarchy Talisman of Progress The Golden Throne Thunderhawk Gunship Land (37) Arcane Sanctum Ash Barrens Choked Estuary Command Tower Darkwater Catacombs Dismal Backwater Evolving Wilds Exotic Orchard Memorial to Glory Path of Ancestry Port Town Prairie Stream Scoured Barrens Skycloud Expanse Sunken Hollow Terramorphic Expanse Tranquil Cove Plains x8 Island x5 Swamp x7 Commanders, Theme, and Strategy Your commanders for Forces of the Imperium are Inquisitor Greyfax and Marneus Calgar