The reason we mostly kept them to just power and toughness stats was to take what was a very complicated mechanic and simplify it as much as we could at the lowest rarity
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Dungeon cards are legal in Commander , in a sense
Steel cards that can be helpful are Captain Hook Forceful Duelist, or Simba Rightful Heir and for Ruby, Mulan Imperial Soldier, and Aladdin Heroic Outlaw." Since the aim of Lorcana is to collect Lore points, and the first to 20 or more wins, Steve also said that what a traditional TCG player might think of as an aggro deck is actually "a good deck to try to gather lore as quickly as possible, which can also be viewed as a 'best defense is a great offense' type of deck
Sorceries out: I always knew this powerful Commander staple would get cut eventually
Good luck finding a tournament to play in though