Cards with effects that are too small or too expensive, for example, Hissing Miasma only makes opponents lose 1 life, Hedron-Field Purists costs 15 mana to prevent 2 damage from each creature, Orim's Prayer only gains you 1 life per attacking creature, etc
The one Sol Ring swung games a lot more than one Mox would have in its place
Necro-Impotence is a parody of Necropotence allowing you to pay life for a card rather than 1 life
You know how to pull punches with it if its a bit strong for the table, or youre happy to be the archenemy for a couple of turns
Popular cards like Eternal Witness work just as well as less used ones like Sam's Desperate Rescue and keep your goal of taking over with the big beast alive
But from a Commander perspective, theres just a lot here to digest