Infinite combo enablers include Ygra with Camellia, the Seedmiser , Cauldron Familiar with any way to make more tokens and Scavenger's Talent at level two with any infinite sacrifice loop that will mill all your opponents out
Maul is pretty nice, given it also equips for free the first time
His Eminence ability, which triggers even if hes in the Command Zone, means this 4/4 with First Strike and haste can create Vampire tokens as you cast spells of that type, and he empowers them with +1/+1 when he attacks
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Most cards fit into one of the first five rarity levels, Common, Uncommon, Rare, Super Rare, and Legendary, but certain secret cards have a special Enchanted Rarity instead
The eminence ability is a godsend for a creature type populated by expensive threats, and it cant be overstated how broken this is when it works from the command zone