Kona never saw much play in Standard, so I dont expect this will either.
The difficult part is being lucky enough to have a friend who has pulled one of these rare cards in a pack themselves
This set is packed full of quirky card designs, strange new mechanics, and other assorted weirdness
The original artworks that players were used to would be no more after Fourth Edition, some of this was welcome, but for the most part, players had gotten used to the fact that a Giant Growth looked like a Giant Growth
You can set up the general context of the call ("I'm in a Magic game and I need someone outside the game to make a choice"), but you shouldn't explain anything that's going on in the game or what the consequences of their choice may be
For lands in 60-card decks, you aim to run from 20 to 23 in aggressive decks, 24 to 25 in midrange ones, and 26 to 27 in control archetypes