Youre limited to four of any one version of a location card
Magic: The Gatherings Khans of Tarkir block is often seen as a golden era for the game, and the manifest and morph mechanics are seen as a big part of that
There are times when the Tinkering is better like when you don't control your Commander or cannot cast them this turn
While opponents accelerate into their game plans, youll struggle to keep pace with conventional land-based mana development
This affects your opponents' creatures too, and while that may end up biting you if your opponents are also Going Wide, most other decks are going to see their threatening creatures shrink with the Archon on the battlefield
Where Zone starts to get some more value is when you have Wraths to contend with, when you have Cradle to power up, when you have prot green creatures to block and when you have things that pump up all your dorks