Before we move on to the first Magic The Gathering set of 2024, Id like to look back at the highlights of 2023
A bear that disrupts your opponents plan is pretty efficient, and we can see similar, newer designs in cards like Deep-Cavern Bat
Thats great, but what were really concerned about is the card draw
Charisma The only things that make Charisma remotely fair are its triple-blue casting cost, and the fact that your opponents can (theoretically) get their stuff back
In order to counteract this, you'll want to focus on value-building effects so that you get additional benefits from gaining life, like extra card draw and growing creatures
I mean, I didnt even get to the Shrines