This 2/3 Elf Artificer Druid has a casting cost of two generic and one Green mana, and gives you an energy counter whenever a land enters the battlefield under your control
Just like Path to Exile, it's actually card disadvantage, (you trade your card to exile/destroy one of theirs and they get a land - total cards - You lost 1, they lost 1, and gained one, for a net of 1 card their way)
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This is just a very fun card for spellslinger decks and potentially control decks too, and conjure may well be our favorite of the new keywords
Contrary to what most players thought when the mechanic was first revealed, being tempted by the Ring isn't a bad thing at all (in MTG, at least)
Archived from the original on March 28, 2016