This is a vital catch-up mechanism if youre facing Sapphire/Steel decks that tend to ramp and draw aggressively, often leaving you at a card disadvantage by the mid-game
If you combine this bad boy with, oh we dont know, say a Dragon that gives things double strike and another one that can buff your Dragons, then you can wipe someone out in a single hit from just this one Creature
(A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Enchantment Color tag templates(None) Siege Behemoth Hexproof As long as this creature is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked
My reviews are largely based on the cards quality in a vacuum or the assumption that the archetype they belong in is playable
What connections am I seeing
That's because she comes out early, when ramp is at its most powerful