The implication is that every time the clock chimes it causes increasing amount of deadly harm to the nearby Planeswalker, and that it takes a concentrated effort just to contain the clocks power, never-mind destroying it
The only place to play the original copy is in the Timeless format.
Once a die is rolled, Vrondiss inflicts a point of damage on himself, this triggers his main ability to put a 5/4 green-red Dragon Spirit token into play each time he is dealt damage with the addition of When this creature deals damage, sacrifice it. is put into play
In the case of this image, it was pretty clear already what I wanted to do compositionally with this
A standard booster card might exist in the millions, while a tournament prize might exist in the dozens
This might be the only card in the game that mentions sleep counters in its Oracle text