Abrade is the poster child for red removal, with both artifact destruction and damage on the one card
However, it is a clear signal for players to know that these cards indicate a different kind of play and that others might prefer not to play against them. While I dont agree completely with Commander Brackets or the cards on this list, I do think that this is an interesting tool for Commander players to use when talking about power levels and game expectations before shuffling up and playing a game together
In constructed, it could be a draw three spell for two mana and, therefore, I wouldn't be surprised to see one or two played in Modern or Standard
Whatever my reservations may be with this particular philosophy, Mana Crypt has been deemed too fast and ubiquitous for Commander." Their logic isn't consistent
Trample allows you to take full advantage of your creatures power and closeout games where otherwise youd be bogged down with chump blockers
The Thrasher can take down problem artifacts or effectively draw you a card which is great