This potent instant is a mainstay of many vintage archetypes
While the "once per turn" limitation sounds rough, don't forget it's a "you may" ability
After three days of playing the deck almost constantly, Ive arrived here: Creatures (27) 4 Silvergill Adept 1 Kopala, Warden of Waves 4 Kumena, Tyrant of Orazca 4 Merfolk Mistbinder 4 Deeproot Elite 4 Merfolk Trickster 2 Exclusion Mage 4 Benthic Biomancer Lands (23) Spells (10) So, whats so different about Merfolk post- Ravnica Allegiance
It may feel insignificant, but youre now essentially keeping everyone down one card until this creature is dealt with
Just to recap, I received 40 non-foil cards, 10 foil cards, 2 proxy booster packs, one sheet of regular foil stamps, and one sheet of Universes Beyond foil stamps
Enchantment - Aura Color tag templates(None) Sticky Fingers Enchant creature Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures