(2019-10-04) If an effect instructs you to choose a card name, you may choose the alternative Adventure name
For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery
Just like that card, the end-of-turn blinking is a great way to accrue value by blinking permanents with strong enters triggers
This card will most likely knock out an opponent the turn it enters play depending on your board state
Consul's Lieutenant, for example, has first strikewhich does both
What's not to like about an enchantment that can stop attackers, save your blockers, make your creatures invulnerable to removal, give you free morphing, and allow recursion of comes-into-play abilities -- for free