That player reveals cards from their sideboard at random until they reveal a nonland card
Get a player to ten counters and they automatically lose the game
It does have an emphasis on creature-centric decks, but most green builds--including enchantments and especially modified--will have no shortage of creatures on the field
MH2 is a very enjoyable Draft experience with compelling archetypes, lots of options in Draft, strong balance between aggro and control, and interesting gameplay with lots of room for skilled players to win games
Red Aggressive and creature focused White Mix of small creatures, angels, enchantments and use of lifelink
Fields of Camlann has the element of surprise, can reset the field in its own effective way, and doesnt require anything besides threshold