Also creatures are so powerful that tempo is of real importance in cube, both of which facts make equipment less powerful in cube
The Citadel grinds to a halt when it runs into lands so MDFCs are a friend, as are repeatable ways to mess with the top of your library
I mean, that's obviously ridiculously strong, but I kind of wonder if it's even going to matter much
The haste mode also ranges from a decent bonus to actively gamebreaking (i.e., with Jecht, Reluctant Guardian)
This connects several themes in MTG, like drawing two cards a turn, cycling matters, and graveyard-matters
Goofy, Super Goof Enchanted ($234) One thing Lorcana has done very well, since the very first set, is to breathe new life into characters that have either felt stagnant for decades, or just werent that popular in the first place