Best of all, he can do this without Challenging, which leaves him free to generate Lore or Challenge a different Character
It's typically better to look for repeat cards within one or two colors that you can use to create a consistent strategy
12: Armix, Filigree Thrasher - Commander Legends This golem looks cool as hell and opened up a design space that didnt exist for artifact aggro
The Challenger keyword boosts their strength - allowing them to damage an opponent by an extra two points - while Resist reduces the damage received in return by two, making it less costly to send the selected character into a challenge
For example, cards that allow you to deliberately return cards to your card - such as the item card Perplexing Signposts - or play cards for free, letting you efficiently pop Merlin, Goat in and out of your hand for a lore each time
Wall of Blossoms (Ext, S, Block) The highest placing true cantrip on the list, Wall of Blossoms plays defense with the best of them, without costing you a single card