a2-53-magnezone's Thunder Blast deals 110 damage, but forces you to discard 1 Lightning Energy, so ideally, you want to activate Volt Charge at least twice to ensure you can attack twice with Thunder Blast
Are there any upgrades youd make
Did you come up with 50 words
Suggested cards Secure the Wastes, March of the Multitudes, and White Sun's Zenith to go from 0 to 60 (tokens) instantly Craterhoof Behemoth or Moonshaker Cavalry, Overrun, and Beastmaster Ascension as backup win conditions (or overkill tools) Welcoming Vampire, Skullclamp, and Mentor of the Meek to keep your hand full while flooding the board If you like your wins loud, lethal, and full of tiny critters punching above their weight - the altar of Jetmir is where you should worship
A solid lineup for this is Articuno & Frosmoth, which applies both Asleep and Paralysis effects through three attack lines: Articuno, Frosmoth, and Wigglytuff ex
Tournament legal (Judges discretion)